Jaylib - 5, Using the Camera

John Gabriele

2021-02-24

(Previous article: Jaylib - 4, The Bouncing Square)

TODO: Example placing the 2d camera focused on [0 0]. Draw axes in x and y directions.

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Notice any errors, glaring omissions, or just clumsy wording? Please email me at approximately <jgabriele©fastmail·fm>. Thank you!