// Note, no parens around the condition.
if some_condition {
// Note, `some_condition` must yield a bool.
// Can use ! for "not".
// Can use all the usual comparison operators:
// ==, !=, <, <=, >, >=
// Use && and || for "and" and "or".
// Use parens as needed.
}
if some_cond_1 {
//...
}
else if some_cond_2 {
//...
}
else if some_cond_3 {
//...
}
else {
//...
}
// All looping in Odin uses `for`. Supports `break` and `continue`.
// Can label loops if you like (usually so that you can break out of
// an outer loop).
for {
// loops forever unless you `break`
}
// Instead of "while some_cond {...}", use "for some_cond {...}",
// for example:
i := 0
for i < 10 {
fmt.println(i)
i += 1
}
// a more compact way to write that
for i := 0; i < 10; i += 1 {
// note the semicolons above
}
// and the customary way:
for i in 0..<10 {
// That "0..<10" is a "range".
// "4..=12" works too.
}